
SolaRim
A downloadable game for Windows
Hey there! Welcome to the SolaRim dev bench
⚠️ WARNING: Extremely Early Pre-Alpha Development Build
SolaRim is my passion project. I’m developing this game entirely solo (with occasional tiny bits of help), and what you’re looking at right now is a raw, fresh-out-of-the-oven build. The paint is wet, and a few bolts are definitely missing.
Why am I sharing it this early? Because building a complex space logistics and management game alone in my room is a one-way ticket to tunnel vision! I need your eyes, your brain, and your honest feedback. Bugs, placeholder UIs, and half-baked features are completely normal at this stage. What I really want to know is: Is the core loop fun? Does it click for you?
Your impressions and suggestions will directly shape the future of the game as I polish it toward a proper Steam release.
👉 If you give it a spin, please leave a comment or a review. Even a two-sentence note gives me a massive motivation boost and helps me know what to code next!
I also Open a discord for the most motivated of you!
What is SolaRim?
SolaRim is a multi-planet management and logistics game... (not multi planet yet) The goal is the achieve to stabilize and expand your colony in your fresh new discovered solar systeme. you will Need to build your infrastructure be carefull of your limited ressources and Danger of this new solar systeme (not yet implemented)

Real, orbital solar systems
Stars, planets, and moons are procedurally generated and follow true Keplerian orbits. Worlds rotate on their axes and orbit their star... and your colonies move right along with them!
Logistics and production
At its core, SolaRim is all about creating and managing fully or partially automated supply chains. You'll need to master your logistics networks to build new infrastructure, grow your population, expand across the stars, and ultimately, protect what you've built.

Tier 1 to 7
In the full game, technologies are split across 7 different tiers, with each one getting progressively bigger and unlocking major new gameplay features. For this build, only Tier 1 is fully playable. It’s just a tiny slice of the grand vision, but I really hope this first little tier feels engaging and gives you a good taste of what's to come!

How you can help me out
- Play a session and see if the gameplay loop feels right.
- Speak your mind: What confused you? What felt satisfying? What features are you wishing existed?
- Hunt bugs: Even a quick, rough note about a bug helps me clean up the code.
- Leave a rating/review to help me figure out what to prioritize for the next update.
Every single piece of feedback gets SolaRim one step closer to Steam. Thank you so much for being a part of this journey so early on. 🚀
Built with Unreal Engine 5. Solo / micro-team development Hit that follow button to stay updated on new devlogs and builds!
Basic Controls
- W, A, S, D / Arrow Keys: Move camera
- Mouse Wheel: Zoom in / out
- Left Click: Select / Place building
- Right Click: Cancel / Close menu
| Updated | 1 day ago |
| Published | 6 days ago |
| Status | In development |
| Platforms | Windows |
| Author | CelesiumGame |
| Genre | Strategy |
| Tags | Low-poly, Management, production, Real time strategy, Sci-fi, Singleplayer, Space, Tycoon, Unreal Engine |
| AI Disclosure | AI Assisted, Code, Sounds |
Download
Install instructions
Download
Extract
Play (their is no main menu or save form the moment)






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